Drift Scoring / Judging
Single Drift Runs Scoring Explanation.
Judging will be based on four main criteria:
- Speed
- Line
- Angle
- Impact
The entry speed in to the first corner of a judged circuit is a major part of the score. Judges want to see full throttle and full commitment going in to the first corner. The more speed that can be carried through the course the better.
Line: The judges will have specific lines the drivers are to follow. These will be specific clipping points or zones explained in the drivers briefings.
Angle: The amount of drift angle the driver can maintain throughout the course is given a score. The more angle equals more impressive drifts and consequently a higher score. If the vehicle loses its drift or worse, straightens out, understeers during the run then points will be deducted.
Impact: Impact describes the amount of energy and excitement a driver demonstrates throughout the run. For example, a driver might gain points for the amount of tyre smoke the car produces, an early initiation at the first corner, fast transitions or plenty of throttle usage.
Tsuiso Battle (Twin drifting)
Each driver will take turns in leading and following.
Lead driver:
The leader sets the pace for the pair. The lead drivers goal is to outdrift the follower by drifting the course cleanly and aggressively and without errors, while trying to pull away and create a gap from the following driver.
The lead driver should run a similar line to what he did during the solo runs but he needs to be aware of that the following driver is trying to follow tightly. Holding a slightly defensive line can be okay if it is close to the declared line by the judges. Running a too protective and shallow line will call for point deductions.
Chasing driver:
The followers’ goal is to stay as close to the lead car as possible without coming into contact with it while at the same time trying to out drift the leader by holding a better line and holding more angle. It is up to the follower to keep up and out drift the leader from behind. The closer the chasing driver can follow the more points he will receive. If the following driver runs a shallower drift to keep up then point will be deducted. However if the lead driver makes a mistake and is drifting off line, then taking the correct line to counter the lead car line will gain points for the follower.
That said, the follower should not overtake unless the leader makes a big mistake and runs off line enough for the follower to pass safely.
The follower may receive a deduction in points if he forces a pass and disrupts the lead car’s momentum when it is talking the correct line.
A spin
If a driver spins in any run, this is classes as a fail. No points.

